Archive for the ‘Screen Shot’ Category

New RPG

Tuesday, October 13th, 2009

I am working on a generic RPG framework for BANG2D engine.

Our first game will be a Zelda inspired action RPG.

Here is a working prototype.

Right now…

Monsters work, combat works, kickback, works, monsters flash when hit, hit points work iPhone on screen controls all work, game engine speed is good, item indicators on top of screen all work… need real art of course… I need to make up a inventory screen and then we can build the actual game.

zz6

Mouse House for iPhone Has Gone Gold!

Wednesday, October 29th, 2008

Mouse House for iPhone is now available for sale in iTunes App Store

Link…. iTunes Store Link

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Final Screen Shots

Monday, October 27th, 2008

Mouse House was sent off to Apple today!

Here are some new screen shots.

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Plaid World is seeking investment for iPhone.

Monday, June 30th, 2008

 iPhone Shot 1

FOR IMMEDIATE RELEASE

Software Development On The iPhone

St. Cloud, Minnesota - April 30, 2008 - An experienced software development team is seeking funding to bring networked applications for Mac / Windows / Linux to the iPhone using their new cross-platform engines, Bang 2D and Bang3D.

The current software marketplace is witnessing the convergence of two trends; the popularity of networked software applications and the arrival of the iPhone as a standard mobile platform. Plaid World is set to take advantage of this opportunity with its cross-platform development tools.

With years of experience, Plaid World believes in designing tools and technology geared towards solving a class of problems versus one-shot application solutions. To this end they have developed two robust, multi-platform software engines allowing for:

• Rapid Development Cycles.
• Development with small teams, minimizing development costs and maximizing revenue potential.
• Simultaneously release across multiple platforms.

The purpose of these tools is to level the playing field between creative teams and programmers, allowing the development of full-featured software with little or no traditional programming.

With Bang 2D and Bang 3D, Plaid World is primed and ready to rocket into position as a leading mobile application developer. Plaid World is seeking interested parties to invest funds needed to get its software ready for the first round of iPhone applications made available to the public.

Plaid World Studios LLC is a Limited Liability Company located in St. Cloud, MN. Plaid World’s President, Chris Dillman, has published multiple products beginning with Final Impact in 1993.

Parties interested in learning more about Plaid World LLC, BANG 2D and BANG 3D should contact Chris Dillman at chrisd@plaidworld.com

See iPhone

New Screen Shot

Wednesday, March 12th, 2008

Some more non programmer art…

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RPG Style Text Boxes

Sunday, December 2nd, 2007

RPG Style Text Boxes now work.

It allows for an optional animated portrait sprite.

You can also queue up a full conversation.

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More Screen Shots

Sunday, September 9th, 2007

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New ALPHA Screenshot of Mouse House

Sunday, July 22nd, 2007

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Mouse House Screen Shot 1

Saturday, July 7th, 2007

Here is a screen shot of Mouse House where I am about 1/2 done with making the behaviors for all the puzzle pieces that will be needed in the full game.

You must of course excuse the programmer art I threw together in 5 minutes.

What you see working here is…

The mouse ( player ).
A Door that opens when you pick up all the keys.
Cheese
Spicy Hot cheeese… when the player picks it up you can shoot 1 fire ball.
A blue ball you can push around to block the path of monsters.
Red tele porters.
Some Monsters that walk… left right… up down and in a circle…
Some back ground tiles… the blue blobs… ICE, SLOW and PUSH.

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