I am working on a generic RPG framework for BANG2D engine.

Our first game will be a Zelda inspired action RPG.

Here is a working prototype.

Right now…

Monsters work, combat works, kickback, works, monsters flash when hit, hit points work iPhone on screen controls all work, game engine speed is good, item indicators on top of screen all work… need real art of course… I need to make up a inventory screen and then we can build the actual game.


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